Account Executive
Bigabid
- 서울시
- 정규직
- 풀타임
- Market Ownership – Define and execute a go-to-market plan for Korea, focusing on IAP-heavy and high-LTV game advertisers (RPG, MMORPG, casino, mid-core & hardcore).
- Pipeline Generation & Closure – Source, qualify, and close new direct-advertiser, negotiate commercial terms, IOs, and MSA/contractual agreements.
- Relationship Management – Act as the primary point of contact for C-level, growth, and UA leads of local advertisers; drive new sales and close collaboration with Customer Success Managers.
- Revenue Accountability – Own quarterly new clients target; forecast accurately, maintain Salesforce hygiene, and report KPIs to APAC head of growth.
- Thought Leadership – Represent Bigabid at industry events (e.g., G-Star, PlayX4); host private workshops and webinars to educate the market on programmatic best practices.
- Voice of Customer – Relay market feedback to Product and Engineering to influence the roadmap (e.g., UA model localization, SKAN & Privacy Sandbox readiness).
- 8+ years of B2B sales experience in mobile ad-tech, programmatic DSP, ad network, or measurement/attribution platforms.
- Proven track record of meeting/exceeding $3-5 M+ annual revenue quotas with tier-1 Korean game publishers or large-scale app advertisers.
- Deep network within Korea’s gaming ecosystem and/or mobile marketing decision makers (growth, UA, CMO level).
- Expertise in programmatic RTB, CPI/CPA/ROAS models, SKAN, and data-driven UA/RT strategies.
- Language: Native-level Korean (spoken & written) and business-fluent English.
- Analytical mindset – comfortable with campaign metrics, bid logs, and ROI modelling; proficiency in Excel/Sheets and Salesforce (or similar CRM).
- Start-up mentality – self-motivated, resourceful, and able to thrive in a fast-growing, remote-first environment.
- Fluent Mandarin (spoken & written) for cross-border collaboration with Greater China teammates.
- Experience pitching to or working inside Web3/crypto, e-commerce, or OTT verticals.
- Familiarity with creative optimization (DCO, playable ads) and incrementality testing methodologies.